New in 1.93.1
Updates registration system.
disabled the turning with q and e when you're in a vehicle.
If you draw a weapon that makes you walk slower, your jumping speed gets cut back too.
fixed the camra, thanks silak.
Removes voicechat from the game.
New in 1.93.0
**Game is now paid! Blame all the cheaters for it.
Added a brand new registration system to the game!
The inventory menu will process all events now, not just network. Meaning you can't hang in the air and stuff.
New in 1.92.2
Communication of coordinates from client to server and back is now fully floating point, meaning sounds and such should play from the correct position when rotation is involved. Output to the user, such as tracking and pressing c, however, is rounded for user's convenience.
Updates game engine to 0.8.0.0.
Fixes speech interrupt.
Completely recoded the inventory menu, so no more runtime errors! As a drawback, shift enter to use an item from within the menu no longer works.
You can now hear when people scroll through their inventory.
Fixes runtime error in voice selection menu using DFSpeech.
Good luck turning off your internet to open multiple instances of the game!
Changes window title.
Improves updater code, it is now a lot faster!
New in 1.92.1:
Added the ability to toggle speech interrupt. Go do this in options if you need to.
Updates GameEngine to 0.7.
Zones now interrupt.
Changed some options around to make the menu more clean, at least to me, sorry OCD about toggles and other menus being in a certain order.
Beta members, you no longer need to remember your info or match everything you do on the current and beta server because we save the client's data in another file if you're  running a beta build of the game!
Slight changes to the jumping system. now you can jump on  platforms above you.
Fixes a bug with server-side menus.
Fixes inventory position not syncing with the server.
Fixes inventory descriptions.
Fixes small undetected loophole in the banning system.
Removes underscores from the inventory menu.
Fixed menu first letter navigation.
More checks to GameEngine.dll actually being in the tk directory.
Fixes MOTD not being grabbed on startup.
New in 1.92.0: 
Corrects the updater so you don't get a runtime error if the version is out of date or you are not connected to the internet.
Changes version number and changes updater to support this change.
Completely redesigns the store system! Shelters now have a store you can brows and shop for items. Note: when using the shelter store, items are cheaper!
Adds shipments to the game!
There are multiple stores if you enter the store map. Have fun!
Speeds up the camera.
added shift+f5 to copy the player's name to the clipboard
You can now toggle buffer interrupt when speaking. Press backslash to toggle the currently focused buffer between interrupt and non-interrupt.
Updates map engine to the Masonasons engine!
Because of the Map engine upgrades, access to the map stats for admins and developers is no longer supported.
Very slight updates to readme.txt.
Fixes select menu music bug, and the failure to exit if menu music was set to a sound that couldn't be loaded.
Fixes escape in options menu breaking in unexpected ways.
New in 1.91
Adds the ability to drop items. Press shift backspace to drop the item.
Fixes a bug where the zone tracker would report information if you weren't tracking anything.
Menu dynamic music updates.
Adds MS conversion in the pinging information if the ping is grader than 1000 ms which is equal to a complete second.
New in 1.9
*** This update is mainly focused on things like player inventories and making the game a lot more fun for everyone.
Removed bikes for now.
Reintroduced doors, (please report if something is wrong) they could be unstable.
Fixed bug that was causing to play the vehicle engine loop in the main menu after client disconnects
Finally fixed the camera. the camera now works properly.
The store is now a safe zone. When you die you will spawn in the store.
After work to server, items will no longer save after character death. This update will not be released for 2 days after the update to give everyone an equal chance to store their items in shelters or lockers.
Added small lockers to put your items in! These lockers can be asigned by going to 5, 5, 0 at the store. Please note: you must have 10 metal and 250 coins to do this.
Removed /flag.
Makes the game load all sounds(excluding ambiences and music) into memory. Note: this may affect loading times, but CPU will greatly be improved.
Weapon system slightly redone.
Disables running.
No more going into input boxes to stay in the air while falling!
Fixes bugs with jumping and moving down.
New in 1.81
Added 3 new ambiences and a surface to the builder.
Fixed runtime error in inventory menu.
Changed air key to alt+r.
Adds a new system to unstun yourself if you are stunned. Press the X key over and over until you hear a little sound. Move away quickly or you will be zapped again!
Adds/redesigns weapon system, allowing us to support reloading of weapons.
New in 1.80
*** this update was rushed because I won't be around for a month, needed to fix the main problems cheaters were using. If there are bugs, updates will folllow. The main bulk of the update will be handled through the server. This update just handles what it needs to.
Added TK dollars. These dollars are available in minigames or the TK store. Each dollar is about 5000 coins.
Added antibiotic canisters.
You can now get drunk in TK!
CPU fixes.
Weapons support walking speed now.
After work to server, a new minigame (double or nothing) (played with coins you have) will be available.
After work to server, capture the flag will be available.
There are now multiple tracks in the main menu!
Added minigames!
Added a bunch of new kill messages thanks to FrightnIght!
You can no longer create multiple accounts!
No more opening multiple instances of the game, sorry cheaters.
Added events to the killer! If admins want they can start events now. I.E: tankfight events, item collecting events, etc.
Adds vending machines!
Adds a food system.
You should no longer hit walls repeatedly.
Camera can move into the negatives now, since people love to build there.
Finally fully fixes not being able to connect without restarting client!
Makes falling system to be a bit more realistic. If you fall, you will need to stand back up. Press S to do this.
Turned mouse detection off for now.
Fixes remote guns connection bug.
New in 1.702
Adds the ability to give items to people. Press shift space in the inventory menu.
Added air canisters, drop some on the ground, and you and people nearby will get some air.
Added gas masks, put one on if you are going under water! If you dont' have one on you will drown. Please make sure you have air on you, press R to check!
You may now press escape while in the death phase to get the exit menu, for those who want to ragequit.
Adds the ability to fire with the mouse.
You should still receive network events while a map is in loading phase, this will prevent lag bursts while loading main etc.
Adds a new map feature called ambiences, kind of like sources, where you can cover an area with a sound loop. The difference here is ambiences will just go silent when you are not in them, while sources kind of pan away. Syntax is amb:minx:maxx:miny:maxy:minz:maxz:sound. Also available in builder menu!
Edits map code to allow you to climb below z 0 if there is a platform down there, can be used for something like the bottom of the river. For this reason, also extends falling code to detect if you are falling into air in the negatives, and if that's the case, will jump you back up to z 1 and have you land safely.
Adds more map sounds.
Adds the ability to turn with the mouse. You can turn this on in settings.
Makes inventory menu just focus the item if shift isn't down.
Fixes a bug with the moving sound handler that would not stop the moving sound when it was out of range sometimes.
New in 1.701
Fixes bugs with team and private messages.
Made it vary hard to screw with the speedhack detection code!
After work to server, the moving sound handler will no longer play sounds if they are out of earshot. This should significantly decrease the lag, as the update packets will no longer be sent to you if it is not necesary.
Removes pitch decrease for sound sources.
New in 1.70
Adds a shelter alarm if the shelter door is broken.
Added the ability to detect if the game is running from dropbox, and if it is, will not export logs.
Adds language channels!
Adds wirebombs, bombs with electric wires sticking out! If a player gets near a wirebomb, they will be stunned for a few seconds and they might die.
Adds a few new ambiences to the map builder.
Adds a store to TK! Unlike the old store, this store will move every 15 minutes.
Adds the FRNTAssaultRifle!
Adds an application to the shelter computer called SH pay, enabling you to send coins to other shelters!
Adds power to shelters! Fuel tanks should work on them. You can always cut the power at 12,12,0. Please do note that when the power is off, you will not have alarms and the computer will not be accessible to you.
Adds carrier missiles! These missiles can load items and take them to the entered coordinates provided.
Default health is 10000 now.
If your tank gets shot down, you no longer die instantly, however you might die still. You will lose anywhere from 20000 to 70000 health.
Fixes BGT runtime error if control is pressed while logging in.
Fixes a bug where moving sounds would not shut off after switching maps.
Tracker reports if player is below or above you.
Fixes camera wouldn't play when moving up or down.
New in 1.62
Fixes the Camera! You can move the camera in whatever direction your facing now.
New in 1.612
This update was prompted by player action. Edits ban system.
New in 1.611
Makes new sounds file work with new versions.
Fixes runtimes with builder.
New in 1.61
Readme has been vastly updated with new information!
Updater is now a menu for wine users, etc.
Edits weapon system to get its data from the server, so we can update weapon times and add new weapons without pushing a client update.
Edits favorite item system to support up to 6 items! Also eliminates the duplicate favorite item spamming.
The select soundcard feature should actually work now.
Menus no longer require the registry to store music volume, which should make this game run on school and other non-admin systems fine. IT stores it in prefs instead.
Vastly improves building prompts
Now, in order to be tracked from the menu, map zones must explicitly specify this via an extra parameter, though it really doesn't matter the contents. The builder prompts have support for this and will append :trackme if you want it to be found.
Sources no longer require you to explicitly specify an ID in the map string. The builder also reflects this change.
New in 1.60
+adds dynamic areas on the map like the store where you can not use certain items.
+ Ads impact bombs! These bombs will explode on impact. Meaning, timebombs, motion bombs, etc will make it blow up!
+ Added ultrabomb silencers. These are very simple and self-explanitory. When you have one in your inventory, use them on the ultrabomb's tile and the generator sound will die instantly.
* Teams have been slightly recoded. Teams will now save across server reboots and fixes lots of team bugs when logging in and out.
+ Finally added an ammo system!
+machinegun is back! Firing in bursts of 3, this weapon is mainly designed to take out a shield.
+adds right control detection. This is basically right control to fire since that's all control is used for at the moment. You can find it in the options menu.
*changed the uploaded sounds toggle to only work with sounds uploaded through the upload sound facility, voicechats will go through regardless.
-removed: background music.
* By request, the camera plays steps in higher pitches again.
New in 1.5321 patch
Fixed a nasty bug with the speedhack checker that would kick you off in menus.
New in 1.532
*** reenabled speedhack protection.
+adds the ability to know the name of a sound source in the builder menu by pressing tab.
*Now tracking can be accomplished by t or f5.
New in 1.531
+ Adds the ability to reset your password via e-mail varification. For this to work, we have added a command for setting up an email if you already have an account. Just type /setemail followed by your email. The server sends back a confirmation message to let you know everything went well.
* Recoded updater with new version, completely changing the update process. TK will no longer download an entire 100 mb file if it doesn't need to. Because of this, you don't need to extract a zip file, and the game should update all on its own!
New in 1.53
* Changed server.
+ Adds: Pressing F8 will now mute your tts.
+Adds: Over 50 new ambiences for builders.
+ Adds: Runs counter reports how many more times the game has been played since you last played the game.
New in 1.52
+Added: Ultrabombs. Ultrabombs are back, however not as deadly as they once were. They have a massive range of 75 tiles however. Place an ultrabomb, wait until its done. Open your inventory and add coins to them! Once they reach 50 coins, run away before it blasts you in the face. I really hope you're quick...
+Added: Sound updating. We can now update the sounds of the game with out the client doing a lot of work or even requiring an entire client update!
New in 1.51
Added: Your character repeat setting saves in input boxes.
removed: minigun.
*updated some sounds
*Fix: inventory sounds would only play when scrolling down, not up.
-Removed: very loud death sound.
*Fix: grenade throw sound not playing.
New in 1.5
+ Adds back runs counter.
*** If you wish to translate the game, contact me.
* Client reconnects automaticly after server reboots or updates.
+ Added the server reports what zone you're at when killed.
New in 1.44
* Fixed a very important bug where users were pressing enter on an inventory item so fast before the server could process everything, allowing users to use more than the amount of items they had.
*** Because of the source code loss a few days ago, your settings will have to be reconfigured. Sorry about this.
+ Adds new weapon.
* Fixes beacons.
- Removes the fists.
New in 1.43
+ Aded F8 gives you stats about your client's connection to the server.
* Fixes a few more bugs with the old website.
* Recoded beacons making the server do a lot less work, hopefully giving us a few ms less in pings.
New in 1.4214
* Fixes the server list.
New in 1.4213
+ Release folder now comes with server.
+ Adds a check if the list of servers is updated or not.
- Removes old code that is no longer needed.
New in 1.4212
+ Added new surface.
* Made the game have custom servers.
- Removes counter.
New in 1.421 patch
+ Added grenades! No more grenade launchers.
- Removes all traces of the registration system.
New in 1.42
** Updates to paid mode.
+ Added multi language support to TK! Soon there will be a spanish version of the game.
* Fixes a bug with the door parser. Now when you press enter and there is a door there, you will be moved, unlike before where you would just get stuck.
New in 1.41
* Fixes TK server.
+ Added doors!
- removed registration messages.
* Updated the UI sounds.
+ Added back the camera.
+ Added "Alt+C" copys buffer item to clipboard.
* Fixes a runtime error in the sapi voice menu.
* Fixes a bug where users couldn't register.
+ added an option to export the buffers to a  logs folder.
New in 1.40
*Because of the big map updates, +Added a new tracking menu for zones! Press grave to open this menu.
+ added health darts! These, act very similar to stun darts. With a little difference though. When stunned, you will be given that players health that dart took off.
* Updated input boxes to support inputting inside a password box. Letters will no longer be spoken.
* Corrects problems with footsteps not playing propperly.
+ Added the Z key checks the zone you are in.
+ Added travelpoints to the builder.
- Removed steps panning.
- Removes camera.
* corrects a problem where the game would randomly unregister your  key.
New in 1.392
* Fixes bugs that people who got the sourcecode could login and do stuff.
New in 1.391
* Made it so when you are running an older version of the client, it will tell you the version required.
+ Added guided missile interceptors! Use one and you just might be able to destroy missiles with in 15 feet from your current location.
* Fixes panning of steps when facing west or east.
* Updated the readme a little bit.
New in 1.39
===This version is a small bug fix update.
* Redoes main menu.
* Fixes a bug with voice chat support.
*Does a little more work with the updater. Thanks Oriol Gomez for the progress bar!
New in 1.38
* Updated main menu music.
+ Added voice chat support!
- Removed the shotgun.
*Fixes a bug with online input boxes where you couldn't paste anything.
New in 1.37
*Fixes a bug when disabling side scrolling in menus.
*fixed the bug where you needed to reconnect in order to update your inventory.
New in 1.36
* Security updates.
*Updated the turning system to turn with Q and E now.
New in 1.35
- Removes the error users were getting about checking for online requirements, etc etc etc.
+added drones! Get a drone and start flying it around!
* Updated moving system.
New in 1.34
===This version is to fix all that server downtime, so miner update. Don't expect this update to be bigat all!
- Removed visual mode.
- Completely killed mines and poisonstars. They never did what I wanted them to do, so...
+Added a backround music loop to the game.
* Modified readme slightly.
New in 1.33
+ Added an optional payed mode to the game.
- Removes debug messages when using the tts messages and when pressing f7.
* Fixes inventory runtime errors.
New in 1.32
+ Added fire extinguishers to kill fires!
* completely recoded the  inventory.
+ Added tts messages. Press alt+Slash to send a tts message!
* Camera will detect players and actually update their location.
* Fixes some bugs with the uploader.
* Fixes a bug that would allow you to jump and press escape to stay in the air.
* Updates sounds(Thanks Tony).
+Added loads more surfaces and sources for the builder.
New in 1.31
*Updated a few stuff with speed hack protection.
+ Added a few more building things.
+ Added a new command: /admintell for sending messages to the admins.
* Updates a few sounds.
New in 1.3
+ Added auctions!
-Removed profile.log.
*Changes version system.
* Makes sounds file separate from the game.
+ Added a progress bar when downloading updates.
+ Added descryptions to items by pressing control+D in the inventory menu.
Newin 1.231 patch
*Works more on server.
New in 1.23
Experimental: Does work to server.
Modifies tracking menu. You can press F1 to copy that user to the clipboard. F2 will PM.
New in 1.22
Fixes server.
Changed a bug in the options menu that would let you  listen to network events.
changed the menu music.
New in 1.21
Fixes false tampered messages.
New in 1.2
Fixed a bug when in a menu, you could still hear server events.
Added climbing! Press page up and page down to go up or down.
Fixed the long standing connection bug! No more restarting your clients to reconnect.
Adds a new map builder! Press B to access this builder if you are a builder/admin.
Updated distant sounds to support being inside shelters. Now they are positioned correctly.
fixed first letter navigation in inventory.
Adds SAPI support settings to the game.
Added a server GUI to the game!
Updated a few sounds.
Attempted to kick cheaters who use speedhacks.
Adds shelters!
New in 1.18
adds all sounds for motion bombs.
Quiets down the aircraft's internal engine a little.
includes the sounds file with the game.
Fixes a bug where pressing enter in an input box would trigger server enter events, such as the store doors and the store menu.
Fixes escape key related bugs.
New in 1.17
fixes up distant sounds to support volume and panning.
adds and changes some sounds.
Removes the music.
New in 1.16
Tries to add speaking of zones.
Changed how the death code works. Now, when you die you have to wait at least 20 seconds before you can respawn. Once the 20 seconds are up, you will respawn with out having to press enter now. You also do not hear what's around when you are dead.
Added distent sounds!
New in 1.15
Security updates.
Adds sounds for motion bombs.
Removed sounds.dat
New in 1.14
Fixed the incorrect announcement of the W key after tracking someone.
Fixed the bug that would not allow you to run after alt tabbing away from the game.
Adds first letter navigation to the inventory menu.
New in 1.13
Fixed a very stupid bug with running and net events.
New in 1.12
Added the ability to run again (thanks Mason)
Fixed quick items.
New in 1.11
Made it so when the server reboots your client also shuts down.
Fixes a last minute bug when starting vehicles.
New in 1.1
Added when you press P, it reports players near by.
Added when you press M, it reports what's near you.
Some other bug fixes.
Added favorite items! If you need to use an item quickly, add it to your favorites with shift and 1 through 4. Alt with these numbers activates said item.
Added client support for vehicles, currently tanks and aircraft.
Adds a sort of hackish way to keep your invintory always up to date in case of a reboot. Every time you get or use an item, your inv will be sent to be saved, keeping the server copy always up to date. Previously it would only update when you exited the game.
Fixes a bug where the menu sounds would play through out the entire server, thanks to my stupidity getting variables mixed up.
New in 1.03
Updated a few sounds.
Made it so you can't use items while you're stunned.
Added remote timebombs! Drop some of these at your prefered locations, and hit shift t to blow them all up! A remote timebomb makes a small charge sound at it's location before it blows, but it's got a decent range, so look out! You've only got two seconds to escape!
Integrated the server handled moving sound system, for future use.
Added the ability to process net events to the menu, for future use.
New in 1.02
Added ask to exit if you press escape in the game.
Switched to new server.
Installs keyhook.
New in 1.01
Added stun darts! These items when used will be thrown in the direction you're facing. If they hit someone, they will be zapped and cannot move for five seconds!
Updated remote gun sounds.
Slightly updated readme.txt
Added a tracking menu and tracking system.
Fixed an annoying problem that would make your char log in like 20 times.
New in 1.0
Started to work on a propper readme!
Changed to a new server.
Fixed poisonstars.
Ultrabombs now only take 20 coins to explode.
Added ultrabombs! These extremely powerful bombs will explode the entire map! I hope you have a lot of health or plenty of antibiotics...
Added a coin system! These coins will be used to get an ultrabomb going, and more to come!
Modified inventory menu, press shift enter on an item and you'll use said item with out leaving the menu.
Fixed a bug that would allow you to exit the game and double your inventory.
Fixed bugs with the inventory clicks not playing propperly.
Added option in the options menu to force the game to check for updates.
Added a new options menu.
Redesigned Main menu.
Added a new visual mode(buggy though)
Fixes problems with mines.
finally, thank god, fixed the exit bug. now if the server crashes it will exit in 2 seconds.
Hopefully reduced a lot of lag with updated classes, less server work, etc.
Added a key to turn off your beacons. Press F3.
Added PM's to the game. 
New in 0.5
Removed server versioning.
Added fists.
Added poison stars! throw one and it will go after the closest player. If hit, they will start walking slower and slower, and they'll start losing health. Lets hope they have a lot of health, and we better hope that no one is near them, well, they have a better chance of attacking that player and after a while, they'll collapse and get knocked out for 45 seconds! While you're knocked out, you won't be able to move, and you may or not be able to hear what's around!
Added mines! Step on one  and you're damn fucked. A mine will take anywhere from 200 to 800 health. Be careful...
Items now have a timeout of2 minutes.
Items can and will break if you shoot them. So, be careful!
AI is now much smarter and will select a random player.
Added a key to check how many enemies are on the map. Press E to check, and the server will tell you how many enemies are after you, and how many enemies are after other players.
Added admins to the game.
Added a new menu to copy a player's name to the clipboard. Press f5 to access this menu.
Fixed bugs with remote guns not dieing when they should.
Improved moving system, and freed a lot of server lag.
Added online AI, so if you're online and there's no one on, go ahead and gain more kills by killing AI players. Its great for practicing!
New in 0.4
Added remote controled guns! When you have one, press enter on it in your inventory and watch as you place it! When it is set, you can press shift+R to use your controler. After this, you can press space to fire your gun, which should blast anyone with in a radius of 15 feet! Press escape to put the controler away.
Added antibiotics, take one and you'll slowly but surely start getting more and more health!
Added Timebombs! Activate one, and it will start counting down. Once the time is up, the bomb will explode and start causing some dammage to players that are in 25 feet from the bomb! So, you hear a beep getting faster and faster, you better hope you're fast enough or you'll get blown up to bits!
Added Horns, perfect for annoying the hell out of people and getting people to want to blow you up!
Added invisibility shields. Activate one and you will be invisible for 30 seconds.
Added an inventory along with items.
Added f4: checks server version.
Updated readme to reflect changes in the latest few versions.
Made it so your right shift key stops doing that uncontrolably fast sound.
New in 0.31
Added more weapons.
Changed the walking keys back to what they were.
Now you turn with shift and left and right.
Updated the mPro class.
New in 0.3
Made it so you walk with a,s,d,w and you can turn now with left and right.
Fixed admin bug.
Fixed a few bugs in the updater.
Added pinging, hit f3 and get your ping results!
Made the game not be able to run multiple times. No more coming online with 300000 instances of your char!
New in 0.26
Fixes server.
Removed sounds.dat.
Added the BW MOTD system.
Removed all chars adding support for propper leveling, and new encryption.
Added zones to maps.
New in 0.251
Fixed broken speedhacks.
New in 0.25
Added updater.
Added speedhack protection!
Made the bleep of players automatic, so you don't need to press w over and over and over anymore.
New in 0.24
Added a little key to check who is near you. Press W to do that. The server should play a little bleep where players are.
New in 0.23
Fixed a bug that would allow you to fire weapons at a fast  speed using the right control.
Clients now timeout, so goast players will die now.
Added a runs counter.
New in 0.22
Released public beta.
Fixes bugs with kills.
Added option in the main menu to setup an existing account.
Added more weapons.
New in 0.21
Weapons actually fire now and will kill a player.
Added the "Press enter to respawn" dialog when you die.
Added a few admin commands.
Added /dev_notify with a message to notify me if something is going on on the server.
New in 0.2
Made the first weapons fire, but I can't get the player to actually die, which, by the way, the death code has been coded and is now complete.
New in 0.1 dev
Finally converted over to 3d maps, etc.
Recoded most of server and client including the chars system,  login, weapons, sound system and the player class was just recoded considering there was so much screwed up code that I didn't do right witch caused problems in the longrun.
